Free Game

Take Down

Three acts. Three buildings. One rescue. Fight up through floors of goons in black, take the boss in red, and untie your girlfriend — who would like you to know she nearly had it handled.

Act One · INT. PARKING GARAGE — NIGHT
Goons left 0
Take Down

Three floors of goons stand between you and her. You have fists, a roundhouse, and a flying kick. They have matching outfits and poor judgement.

Enter or tap to continue

A/D move · Space jump · Enter smash ×3 for the roundhouse · S+Enter sweep · jump+Enter flying kick · Esc pause · R retry

How to play

Controls

Moving

  • A / D — run left and right
  • Space — jump up through a gap in the floor above
  • S — drop back down through a gap
  • Red markers show where the floor opens — the route up zig-zags across the building.

Fighting

  • Enter — jab
  • Press it again mid-swing for the cross, and a third time for a full roundhouse kick — the finisher does double damage and sends goons flying.
  • Clear every goon on the level before she can be freed.
  • The boss in red hits twice as hard. Keep moving.
Craft notes

Three acts, one want

The whole game is a screenplay structure joke: each level is an act, each act opens on a slugline, and the hero’s want never changes — only the obstacles escalate and the location gets more expensive. That’s genuinely how most action scripts are built, and it’s why the third act is always the penthouse.

Write the action movie, not just play it

SceneCraft turns a premise into formatted, escalating scenes — free to start.

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